The following routines are specific to sprite tracks using wired sprites. For more information on wired sprites, see "Introduction to Wired Movies, Sprites, and the Sprite Toolbox."
The SpriteMediaSetActionVariable function sets the value of the sprite track variable with the ID of the variable to the supplied value.
pascal ComponentResult SpriteMediaSetActionVariable
(MediaHandler mh,
QTAtomID variableID,
const float *value);
The SpriteMediaGetActionVariable returns the value of the sprite track variable with the specified ID.
pascal ComponentResult SpriteMediaGetActionVariable(
MediaHandler mh,
QTAtomID variableID,
float *value);
| Previous | Chapter Contents | Chapter Top | Next |